PullToRefreshGizmo Class |
Namespace: Com.ForbiddenByte.OSA.Util.PullToRefresh
public class PullToRefreshGizmo : MonoBehaviour
The PullToRefreshGizmo type exposes the following members.
Name | Description | |
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PullToRefreshGizmo |
Name | Description | |
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IsShown | Property that can be overriden by the inheritors. The default implementation is to set whether the game object is active or not |
Name | Description | |
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Awake | ||
OnPull | Called for each OnDrag event on the ScrollView. In other words, it's called continuously during moving the mouse/finger after the click | |
OnRefreshCancelled | Called when the click/finger was released before the pullPower reached 1f | |
OnRefreshed | Called when the refresh did occur (dragged with at least 1f power and released) |